World of Warcraft: Cataclysm Review
Late last year, Blizzard Entertainment successfully released the MMO: World of Warcraft: Cataclysm. Blizzard took this chance to take an overall look at their six-year old game to find out what needed to be improved and updated to keep World of Warcraft significant.
A main character, the massive evil dragon Deathwing, is used to terrorize mortals to impact changes. Even from the beginning, the experience of the players who pick up WoW: Cataclysm will be massively different from the experience they had when the game first launched in 2004.
The differences are evident in areas such as quests, tales and storylines. The quests are now focused instead of being scattered across the map, which makes them easier to complete. Tales of having to kill fifty boars for three boar hides have been eliminated. Lastly, actual storylines now inhabit the game world. In short, it’s a newer and friendlier Azeroth, and these changes cross over the entire original game. Nonetheless, since all these changes are available without purchasing Cataclysm, why pick up the latest expansion?
Cataclysm unlocks all the level 80-85 content, including five new zones for leveling, two new battlegrounds, a PvP and daily questing area, seven latest dungeons with normal and maximum heroic modes and some raid instances. Yes, it’s a lot of content, but not as much as the previous one, Wrath of the Lich King. Hence, you can still expect to play for over a hundred hours before you’ve fully touched everything Catclysm has to offer.
Apparently, Blizzard discovered a lot of areas that needed updating because almost all of the old game has been redone.